Nun

A holy support specialist. The Nun keeps a team alive with healing, cleansing, resurrection, and zone denial, bending a drawn-out fight in her side's favor.

Her Sainthood innate generates Miracles, the resource that powers her most potent skills. A Nun rarely wins a fight alone — she wins it by making everyone around her much harder to kill.

Role

  • Archetype: Holy support / healer
  • Strengths: Sustain, cleanses, resurrection, area denial
  • Weaknesses: Low personal damage; high-value target

Base Stats

StatValue
Health75
Movement Points4
Action Points3
Attack10
Defense8
Magic Power20
Magical Resistance15
Vision Range7
Attack Range2

Skills

See the Nun skills page for the same list in the Skills section.

SkillSlotAPCooldownRangeTargetDescription
Holy WaterFight1101–3Single AllyRemove all debuffs from a target ally. If target has no debuffs, grant the Holy buff (10 turns, cancels next debuff).
OrationFight11–4Single AllyHeal a target ally for 20% max HP. First cast per turn costs 1 AP; can be recast the same turn for 1 Miracle each. No cooldown.
PalingenesisFight1301–3AoE AllyResurrect a fallen ally at 40% max HP. Fails if the target was killed by an execute skill.
SanctuaryFight1201–3AoE AllySummon a 7-hex divine zone that makes all units inside untargetable for 10 turns. On expiry, heal all units inside 20% max HP.
TheosophyFight1101–4Deal 20 holy damage to an enemy. If this skill kills the target, they cannot be revived.
HaloUltimate01–3Single AllyGrant the Halo buff to an ally. If that unit dies, they revive at 40% max HP. Execute kills cancel the Halo effect. Once per battle, no cost.
CanonisationReaction0SelfThe first time the Nun would die, she regains 5% max HP per Miracle she holds, consuming all Miracles. Once per battle. Does not trigger if she has 0 Miracles.
SainthoodInnate0SelfGain 1 Miracle each time the Nun heals, cleanses a debuff, buffs an ally, or executes an enemy (once per skill per turn). Maximum 5 Miracles. Overflow heals the nearest ally for 10% max HP.
Sanctified GroundPassive0SelfEvery hex the Nun stands on becomes sanctified for 10 turns. Allies ending their turn on a sanctified hex heal for 5% max HP.