Shadow Skills
The complete Shadow kit across all five skill slots. For lore and stats, see the Shadow class page.
| Skill | Slot | AP | Cooldown | Range | Target | Description |
|---|---|---|---|---|---|---|
| Affliction | Fight | 1 | 1 | 1 | Single Enemy | Strike target dealing 20 physical (40 from the single rear hex). Inflicts UNHEALABLE for 2 rounds. Backstab kills grant +1 Umbra. |
| Ecliptic Strike | Fight | 1 | 2 | 4–5 | Single Enemy | Ranged strike (4-5 hexes) dealing 20 physical and marking the target for 2 enemy turns. While marked, Shadow is invisible to that specific enemy. Replaces any prior mark. Costs 1 Umbra. |
| Spectrum | Fight | 1 | — | 0–3 | Single Enemy | Dual mode. Without DARKEN: target self to gain DARKEN (fails if seen). With DARKEN: target an enemy at 2-3 hexes to teleport to the symmetric position opposite them (1 Umbra). |
| Traversombre | Fight | 1 | 2 | 1–4 | AoE Enemy | Dash 1-4 hexes in a straight line. Deals 15 physical to every enemy crossed. If DARKEN: leaves MIST on every crossed hex (occupants' vision reduced to 1 until end of round). Costs 1 Umbra in MIST mode. |
| Umbral Blade | Fight | 1 | 2 | 1 | Single Enemy | Strike adjacent enemy for 25 physical and inflict BURDEN — target retains current AP but does not regenerate AP at turn start. Lasts 2 turns. |
| Ethereal | Ultimate | 0 | — | Self | Self | Phase out of the world. Until end of turn: ignore unit and obstacle collision while moving, and gain +2 movement points. Once per battle, no AP cost. |
| Wandering | Reaction | 0 | — | Self | — | Each time Shadow gains the DARKEN buff (from Chiaroscuro at round start or Spectrum at mid-turn), automatically gain +2 movement points. Triggers at most once per turn. |
| Chiaroscuro | Innate | 0 | — | Self | — | At each round start, if no enemy can currently see Shadow, gain the DARKEN buff. While DARKEN, Shadow is invisible during movement; ending a step in enemy sight breaks DARKEN. |
| Sixth Sense | Passive | 0 | — | Self | — | Heightened awareness. Reveals enemy vision zones with red borders, but only for enemies currently in Shadow's own line of sight. Enemies hidden by fog have their vision zones hidden too — to read the field, Shadow must first see the field. |