Gluton Skills

The complete Gluton kit across all five skill slots. For lore and stats, see the Gluton class page.

SkillSlotAPCooldownRangeTargetDescription
BlopicsFight11SelfSelfAdjacent enemies: 0.67× ATK physical each, and absorb their GLOUP (heal 5% max HP per stack). Each slime: 0.19× ATK to enemies beside it. Until round end: an enemy sliding into the Gluton takes 0.7× ATK spikes.
BloupsFight121Single EnemyEnemy: 0.6× ATK physical. If that leaves it under 10% max HP, it dies (shields ignored). Absorb all its GLOUP: heal 5% max HP per stack.
GlachatFight121–4Single EnemyEnemy: 0.63× ATK physical, +1 GLOUP. If it already had GLOUP: +1 GLOUP to every other enemy within 2 of it.
PloufFight131–4AoE EnemyLeap to a free tile, no line of sight needed. +1 GLOUP to every enemy within 2 of the landing. The landing tile becomes Glop.
RessacFight13SelfSelfEvery enemy on this Gluton's Glop, at any distance, is pulled 1 hex toward him. Each that ends adjacent has its GLOUP absorbed: heal 5% max HP per stack.
Marée gluanteUltimate0—SelfSelfOwn tile and 3 tiles along the facing and both front diagonals become Glop (2 rounds), stopped by blockers. Each enemy on it: push 1 away, +1 GLOUP, a Slime spawns beside it (max 3 alive). Once per battle.
SlimeReaction0—Self—Each 25% of max HP lost (counted once) spawns a Slime beside him: 10% of his max HP, max 3 alive. Him at 50%+ HP: it marks the nearest enemy with GLOUP and dies. Below 50%: it returns and heals him by its HP.
GlopInnate0—Self—Every tile left becomes Glop for 2 rounds (max 12, oldest removed). Any other unit walking onto Glop slides on until stopped; a slide stopped by a unit, height or edge doubles its move cost until its turn ends.
GloupPassive0—Self—GLOUP: max 3 per enemy; each stack shrinks its ×1 movement band by 1. Bloups, Blopics, Ressac and an enemy sliding into the Gluton absorb all stacks: heal 5% max HP per stack. Slimes are immune.