Nun Skills
The complete Nun kit across all five skill slots. For lore and stats, see the Nun class page.
| Skill | Slot | AP | Cooldown | Range | Target | Description |
|---|---|---|---|---|---|---|
| Holy Water | Fight | 1 | 10 | 1–3 | Single Ally | Remove all debuffs from a target ally. If target has no debuffs, grant the Holy buff (10 turns, cancels next debuff). |
| Oration | Fight | 1 | — | 1–4 | Single Ally | Heal a target ally for 20% max HP. First cast per turn costs 1 AP; can be recast the same turn for 1 Miracle each. No cooldown. |
| Palingenesis | Fight | 1 | 30 | 1–3 | AoE Ally | Resurrect a fallen ally at 40% max HP. Fails if the target was killed by an execute skill. |
| Sanctuary | Fight | 1 | 20 | 1–3 | AoE Ally | Summon a 7-hex divine zone that makes all units inside untargetable for 10 turns. On expiry, heal all units inside 20% max HP. |
| Theosophy | Fight | 1 | 10 | 1–4 | — | Deal 20 holy damage to an enemy. If this skill kills the target, they cannot be revived. |
| Halo | Ultimate | 0 | — | 1–3 | Single Ally | Grant the Halo buff to an ally. If that unit dies, they revive at 40% max HP. Execute kills cancel the Halo effect. Once per battle, no cost. |
| Canonisation | Reaction | 0 | — | Self | — | The first time the Nun would die, she regains 5% max HP per Miracle she holds, consuming all Miracles. Once per battle. Does not trigger if she has 0 Miracles. |
| Sainthood | Innate | 0 | — | Self | — | Gain 1 Miracle each time the Nun heals, cleanses a debuff, buffs an ally, or executes an enemy (once per skill per turn). Maximum 5 Miracles. Overflow heals the nearest ally for 10% max HP. |
| Sanctified Ground | Passive | 0 | — | Self | — | Every hex the Nun stands on becomes sanctified for 10 turns. Allies ending their turn on a sanctified hex heal for 5% max HP. |