Nun Skills

The complete Nun kit across all five skill slots. For lore and stats, see the Nun class page.

SkillSlotAPCooldownRangeTargetDescription
Holy WaterFight121–3Single AllyAlly: removes its debuffs and any mist on its tile. If it had none: HOLY for 3 rounds (cancels the next debuff). +1 Miracle.
OrationFight1—1–4Single AllyAlly: heal 15% max HP. +1 Miracle if it healed. Recast once a round for 1 Miracle instead of the AP (no Miracle back).
PalingenesisFight141–3AoE AllyCosts 3 Miracles. Free tile: revive a fallen ally there at 25% max HP. Refused if it was killed by an execute.
SanctuaryFight141–3AoE AllyCosts 2 Miracles. Tile: a radius-1 zone for 2 turns; every unit inside is untargetable. When it ends, units inside heal 15% max HP.
TheosophyFight131–4—Enemy: 20 magic damage. An execute: a unit it kills cannot be revived and ignores Halo and Face It.
HaloUltimate0—1–3Single AllyAlly: HALO until spent. When it would die, it revives at 30% max HP instead. An execute kill ignores it. +1 Miracle.
CanonisationReaction0—Self—Trigger: lethal damage while she holds 2+ Miracles. She survives at 5% max HP per Miracle and loses all Miracles. Works against executes. Once per battle.
SainthoodInnate0—Self—+1 Miracle when one of her skills heals, cleanses, buffs an ally or kills with an execute (once per skill and trigger per turn). Max 5; past the cap, the nearest ally heals 10% max HP instead.
Sanctified GroundPassive0—Self—Every tile she stands on is sanctified for 10 turns. A unit ending its side's turn on one heals 5% max HP (enemies too).